Mila Ellion

Escaped Drow Experiment

Description:

Female human (Kobold Heritage) Oracle 3 FCB +3 HP
CN Medium humanoid
Init -1; Senses Perception + 4 Low Light Vision and Dark Vision 60ft

Defense
AC 9 + 1 natural + 1 shield (11)
hp 28 (current 8) (+2 per level)
Fort + 3, Ref 0 Will + 1
Fire Resistance 5 as a swift action Cold resistance 5

Offense
Speed 30 ft. (20 ft. in armor)
Special Attacks Breath Weapon 2d6 Cold in a 30ft cone

Oracle Spells Known (CL 1st; spellcraft + 6 ) Cause Fear (mystery spell)
0 (at will)—Detect Magic Detect Poison Spark Enhanced Diplomacy Purify Food and Drink bleed
1st (2/day)— (DC 16 + 2 (knack)) Barbed Chains Murderous Command Inflict Light Wounds
Cure Light Wounds

Statistics
Str 9, Dex 8, Con 14, Int 14, Wis 7, Cha 20
Base Atk 0; CMB -1; CMD 8
Feats Mixed Heritage Draconic Aspect (Brass)
Traits Blood Of Dragons Mixed Scales Magical Knack Avarice

Skills Craft + 2 Diplomacy + 11 Fly + 1 Heal – 2 Intimidate + 11 Knowledge + 2 Perception
+ 4 Profession + 2 Sense Motive + 4 Spellcraft + 8 (+ 2 intimidate perception and stealth in concealment due to dim light)

Languages Common Drow Draconic

Other Gear

Special Abilities
Fire Resistance 5 as a Swift action 8 times a day

Legalistic I cannot break my word intentionally or unintentionally or else I become Sickened for 24 hours Sickened: –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.

Magical Knack +2 Trait bonus to CL Oracle spells as long as this does not exceed my Hit Dice

Dim Dweller Whenever characters with this trait benefit from concealment or full concealment due to darkness or dim light, they gain a +2 racial bonus on Intimidate, Perception, and Stealth checks. Humans can take this trait in place of Skilled

Darkvision 60 ft (dim dweller)

Low Light Vision

Revelations. Extra Revelations Taken (1)

Dragonic Resistances Like the great dragons, you are not easily harmed by common means of attack. You gain resistance 5 against your chosen energy type and a +1 natural armor bonus. At 9th level, your energy resistance increases to 10 and your natural armor bonus increases to +2. At 15th level, your energy resistance increases to 20 and your natural armor bonus increases to +4.

Breath Weapon (cold 30ft) The primal power of dragonkind seethes within you. You gain a breath weapon. This breath weapon deals 1d6 points of damage of your energy type per 2 oracle levels you have (minimum 1d6; Reflex half ). The shape of the breath weapon is either a 30-foot cone or a 60- foot line, selected when choosing this revelation. You can use this ability once per day at 1st level, plus one additional time at 5th level and one additional time per day for every 5 levels beyond 5th.

Presence of Dragons (Su): Those who would oppose you must overcome their fear of dragons or be struck with terror at your draconic majesty. As a swift action, you can manifest an aura of draconic might around yourself. Enemies within 30 feet who can see you when you activate this ability must attempt a Will save. Success means that the creature is immune to this ability for the following 24 hours. On a failed save, the opponent is shaken for 2d6 rounds. This is a mind-affecting fear effect. You can use this ability once per day at 1st level, plus one additional time per day at 5th level and for every 5 levels beyond 5th

Bio:

Mila Ellion

The Approaching Storm Montana B1tF0x